SBSDK 3.3.5
Polyga’s SB SDK is a set of programmable API’s that allow users to directly communicate and control any of Polyga’s 3D scanners using C++, C# or Command line.
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This is the complete list of members for SBSDK3::SBMesh, including all inherited members.
applyTransform(const SBTransform &transform) | SBSDK3::SBMesh | |
empty() | SBSDK3::SBMesh | |
getFaces(SBFace *faceArray) | SBSDK3::SBMesh | |
getNormals(SBVector *normalArray) | SBSDK3::SBMesh | |
getNumFaces() | SBSDK3::SBMesh | |
getNumNormals() | SBSDK3::SBMesh | |
getNumUVs() | SBSDK3::SBMesh | |
getNumVertexColors() | SBSDK3::SBMesh | |
getNumVertices() | SBSDK3::SBMesh | |
getTextureImage(SBImage &img) | SBSDK3::SBMesh | |
getUVs(SBUv *uvArray) | SBSDK3::SBMesh | |
getVertexColors(SBColor *colorArray) | SBSDK3::SBMesh | |
getVertices(SBVector *vertexArray) | SBSDK3::SBMesh | |
mpPLGMesh | SBSDK3::SBMesh | |
mTextureImage | SBSDK3::SBMesh | |
mVImage | SBSDK3::SBMesh | |
save(const char *fileName) | SBSDK3::SBMesh | |
SBMesh() | SBSDK3::SBMesh | |
~SBMesh() | SBSDK3::SBMesh | virtual |