SBSDK 3.3.5
Polyga’s SB SDK is a set of programmable API’s that allow users to directly communicate and control any of Polyga’s 3D scanners using C++, C# or Command line.
SBSDK3::SBMesh Member List

This is the complete list of members for SBSDK3::SBMesh, including all inherited members.

applyTransform(const SBTransform &transform)SBSDK3::SBMesh
empty()SBSDK3::SBMesh
getFaces(SBFace *faceArray)SBSDK3::SBMesh
getNormals(SBVector *normalArray)SBSDK3::SBMesh
getNumFaces()SBSDK3::SBMesh
getNumNormals()SBSDK3::SBMesh
getNumUVs()SBSDK3::SBMesh
getNumVertexColors()SBSDK3::SBMesh
getNumVertices()SBSDK3::SBMesh
getTextureImage(SBImage &img)SBSDK3::SBMesh
getUVs(SBUv *uvArray)SBSDK3::SBMesh
getVertexColors(SBColor *colorArray)SBSDK3::SBMesh
getVertices(SBVector *vertexArray)SBSDK3::SBMesh
mpPLGMeshSBSDK3::SBMesh
mTextureImageSBSDK3::SBMesh
mVImageSBSDK3::SBMesh
save(const char *fileName)SBSDK3::SBMesh
SBMesh()SBSDK3::SBMesh
~SBMesh()SBSDK3::SBMeshvirtual